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Shaman

Trees: Elemental · Enhancement · Restoration

New or changed baseline abilities

Baseline spells that are new in Forever or work differently from Classic.

Lightning Bolt
Ranks 4 to 10 cast in 2.5 sec, half a second under Classic's 3. Ranks 1 to 3 keep 1.5, 2 and 2.5 sec.
Chain Lightning
A 2.5 sec cast again, as in Classic, since Blizzard's 2 Nov notes (it was 2 sec on the beta before): 6 sec cooldown, 3 targets, each jump 30% weaker, and its first hit about 145% of the same rank Lightning Bolt's base damage. Max Elemental Alacrity takes both down to 2 sec.
Totemic Call
New: your totems teleport to where you stand, on a 30 sec cooldown. Called Totemic Projection until Blizzard's 2 Nov notes, when it moved them to a spot you picked up to 30 yd away. Totemic Recall is in too.
Totems last 5 min
Lasting totems last 5 min now (most were 2 min in Classic; Healing Stream and Mana Spring 1 min). Searing (30 to 55 sec by rank), Magma (20), Stoneclaw (15), Earthbind and Grounding (45) and Mana Tide (12) keep their short timers. Blizzard's Class Highlights video (3:00) says five minutes.
Call of the Elements, Ancestors and Spirits
New: each drops up to four totems from its own Totem Bar set in one 3 sec cast. Elements at 20, Ancestors at 30, Spirits at 40.
Ghost Wolf
Still a 3 sec cast, but Improved Ghost Wolf takes 1 sec off at rank 1 and all 3 at rank 2, and lets it work indoors: instant at 2/2, as Guzu's tooltip showed.
Fire Nova
A spell now, not a totem: 30 yd range, instant, 10 sec cooldown, blasts everything within 10 yd of your Fire totem (rank 3 at 32: 126 to 142; rank 5 at 52: 232 to 258). Trial by Fire trims 2 or 4 sec off the cooldown.

Races

OrcHorde
Blood Fury
Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
Hardiness
Duration of Stun effects on you reduced by 20%.
Command
Damage dealt by Hunter and Warlock pets increased by 5%.
Shatter Curse
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
TaurenHorde
War Stomp
0.5 sec cast, 1.5 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
Endurance
Total Health increased by 5%.
Cultivation
Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 15 min cooldown, though its tooltip shows none.
Plainsrunning
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. Does not increase mounted movement speed.
TrollHorde
Berserking
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
Regeneration
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
Beast Slaying
Damage dealt versus Beasts increased by 5%.
Rapid Regeneration
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Skyborne (Windshaper)Horde
Walk on Air
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Skysight
0.5 sec cast, 2 min cooldown. Increases your movement speed by 15% for 15 sec. Used at an elemental convergence it also grants Charged for 1 hour, which raises the bonus to 30%. Charged persists through death and ends when you enter a raid.
Elemental Insight
Damage dealt versus Elementals increased by 5%.
Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.
DwarfAlliance
Find Treasure
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap and sometimes increase treasure found. Lasts until canceled.
Stoneform
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Artisan's Precision
Increases hit chance with spells and attacks by 1%.
Big Game Hunter
Damage dealt versus Beasts increased by 5%.

Spellbook to 60

Every Shaman trainer spell and the levels each rank is trained at, from the beta client (1.60.1.70755). Spells marked talent come from a talent, not the trainer. Gone since Classic: Fire Nova Totem.

General

  • Armor ProficiencyPassive
  • Attack
  • BlockPassive
  • DodgePassive
  • LanguagesPassive

Elemental

  • Lightning Bolt1 · 10 ranks
  • Earth Shock4 · 7 ranks
  • Stoneclaw Totem8 · 6 ranks
  • Flame Shock10 · 6 ranks
  • Searing Totem10 · 6 ranks
  • Fire Nova12 · 5 ranks
  • Purge12 · 2 ranks
  • Frost Shock20 · 4 ranks
  • Magma Totem26 · 4 ranks
  • Chain Lightning32 · 4 ranks
  • Call of the Ancestors
  • Call of the Elements
  • Call of the Spirits
  • Earthbind Totem
  • Lightning Masterytalent
  • Totemic Recall

Enhancement

  • Rockbiter Weapon1 · 7 ranks
  • Stoneskin Totem4 · 6 ranks
  • Lightning Shield8 · 7 ranks
  • Flametongue Weapon10 · 6 ranks
  • Strength of Earth Totem10 · 5 ranks
  • Frostbrand Weapon20 · 5 ranks
  • Frost Resistance Totem24 · 3 ranks
  • Fire Resistance Totem28 · 3 ranks
  • Flametongue Totem28 · 4 ranks
  • Nature Resistance Totem30 · 3 ranks
  • Windfury Weapon30 · 4 ranks
  • Windfury Totem32 · 3 ranks
  • Windwall Totem36 · 3 ranks
  • Grace of Air Totem42 · 3 ranks
  • Astral Recall
  • Far Sight
  • Ghost Wolf
  • Grounding Totem
  • Rage of the Farseertalent
  • Sentry Totem
  • Stormstriketalent
  • Totemic Call
  • Water Breathing
  • Water Walking

Restoration

  • Healing Wave1 · 10 ranks
  • Ancestral Spirit12 · 5 ranks
  • Healing Stream Totem20 · 5 ranks
  • Lesser Healing Wave20 · 6 ranks
  • Mana Tide Totemtalent25 · 4 ranks
  • Mana Spring Totem26 · 4 ranks
  • Reincarnation30
  • Chain Heal40 · 3 ranks
  • Riptidetalent40 · 3 ranks
  • Cure Disease
  • Cure Poison
  • Disease Cleansing Totem
  • Nature's Swiftnesstalent
  • Poison Cleansing Totem
  • Tremor Totem
  • Water Shieldtalent