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Mage

Trees: Arcane · Fire · Frost

New or changed baseline abilities

Baseline spells that are new in Forever or work differently from Classic.

Comprehend Scroll
New little ability: decipher an untranslated scroll. Level 6.
Arcane Blast
New. Rank 1 from the Arcane talent, ranks 2 to 5 at 30, 40, 50 and 60.
Ice Lance
New. Rank 1 from the Frost talent, five more ranks from 28 to 56.
Frostfire Bolt
New at 40, ranks at 50 and 60: a bolt that is both Fire and Frost. Missile Barrage, Accelerant and Heating Up name it.
Teleport: Dalaran
New at 50. The files give it to Alliance races only and the class trainer does not sell it; where it is learned is not known yet.

Races

OrcHorde
Blood Fury
Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
Hardiness
Duration of Stun effects on you reduced by 20%.
Command
Damage dealt by Hunter and Warlock pets increased by 5%.
Shatter Curse
Instant, 3 min cooldown. Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
UndeadHorde
Underwater Breathing
Underwater breath lasts 300% longer than normal.
Will of the Forsaken
Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize
5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the Grave
Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not break crowd control.
TrollHorde
Berserking
Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 15 sec.
Regeneration
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
Beast Slaying
Damage dealt versus Beasts increased by 5%.
Rapid Regeneration
Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
HumanAlliance
Ruthless
Increases your critical strike chance with all spells and attacks by 1%.
The Human Spirit
Spirit increased by 10%.
Perception
Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to Survive
Instant, 3 min cooldown. Instantly removes all Stun effects.
GnomeAlliance
Escape Artist
Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive Mind
Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering Specialization
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!
Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
Skyborne (High Order)Alliance
Walk on Air
Instant, 1.5 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Read Leyline
0.5 sec cast, 2 min cooldown. Increases your Health and Mana regeneration by 50% for 15 sec. Used at a Ley Line it also grants Attuned for 1 hour, which raises the bonus to 100%. Attuned persists through death and ends when you enter a raid. Cannot be used while Innervate is active.
Elemental Insight
Damage dealt versus Elementals increased by 5%.
Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.

Spellbook to 60

Every Mage trainer spell and the levels each rank is trained at, from the beta client (1.60.1.70755), checked against Maginor Dumas in Stormwind City. Spells marked talent come from a talent, not the trainer. Gone since Classic: Detect Magic.

General

  • Armor ProficiencyPassive
  • Attack
  • Comprehend Scroll
  • DodgePassive
  • LanguagesPassive
  • Shoot

Arcane

  • Arcane Intellect1 · 5 ranks
  • Conjure Water4 · 7 ranks
  • Conjure Food6 · 7 ranks
  • Arcane Missiles8 · 8 ranks
  • Polymorph8 · 4 ranks
  • Dampen Magic12 · 5 ranks
  • Arcane Explosion14 · 6 ranks
  • Amplify Magic18 · 4 ranks
  • Arcane Blasttalent20 · 5 ranks
  • Mana Shield20 · 6 ranks
  • Arcane Wrathtalent25 · 4 ranks
  • Mage Armor34 · 3 ranks
  • Arcane Brilliance
  • Arcane Powertalent
  • Blink
  • Conjure Mana Agate
  • Conjure Mana Citrine
  • Conjure Mana Jade
  • Conjure Mana Ruby
  • Counterspell
  • Evocation
  • Portal: Darnassus
  • Portal: Ironforge
  • Portal: Orgrimmar
  • Portal: Stormwind
  • Portal: Thunder Bluff
  • Portal: Undercity
  • Presence of Mindtalent
  • Remove Lesser Curse
  • Slow Fall
  • Teleport: Dalaran
  • Teleport: Darnassus
  • Teleport: Ironforge
  • Teleport: Orgrimmar
  • Teleport: Stormwind
  • Teleport: Thunder Bluff
  • Teleport: Undercity

Fire

  • Fireball1 · 12 ranks
  • Fire Blast6 · 7 ranks
  • Flamestrike16 · 6 ranks
  • Fire Ward20 · 5 ranks
  • Pyroblasttalent20 · 8 ranks
  • Scorch22 · 7 ranks
  • Blast Wavetalent30 · 5 ranks
  • Frostfire Bolt40 · 3 ranks
  • Combustiontalent

Frost

  • Frost Armor1 · 3 ranks
  • Frostbolt4 · 11 ranks
  • Frost Nova10 · 4 ranks
  • Blizzard20 · 6 ranks
  • Ice Lancetalent20 · 6 ranks
  • Frost Ward22 · 5 ranks
  • Cone of Cold26 · 4 ranks
  • Ice Armor30 · 4 ranks
  • Ice Barriertalent40 · 4 ranks
  • Cold Snaptalent
  • Ice Blocktalent